The SuperCollider Book

The SuperCollider Book

The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language. SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insights from the composer's and artist's perspectives; and "under the hood,” developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.

Download Now

Author
Publisher MIT Press
Release Date
ISBN 0262232693
Pages 775 pages
Rating 4/5 (92 users)

More Books:

The SuperCollider Book
Language: en
Pages: 775
Authors: Scott Wilson
Categories: Computers
Type: BOOK - Published: 2011-04-15 - Publisher: MIT Press

GET EBOOK

The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language. SuperCollider is one of the most importa
Introduction to SuperCollider
Language: en
Pages: 374
Authors: Andrea Valle
Categories: Computers
Type: BOOK - Published: 2016-07-15 - Publisher: Logos Verlag Berlin GmbH

GET EBOOK

Originally developed by James McCartney in 1996 and now an open source project, SuperCollider is a software package for the synthesis and control of audio in re
Sound and Music Computing
Language: en
Pages: 621
Authors: Tapio Lokki
Categories: Computer music
Type: BOOK - Published: 2018-06-26 - Publisher: MDPI

GET EBOOK

This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences
Mapping and Visualization with SuperCollider
Language: en
Pages: 222
Authors: Marinos Koutsomichalis
Categories: Computers
Type: BOOK - Published: 2013-11-25 - Publisher: Packt Publishing Ltd

GET EBOOK

This book is a standard guide with numerous code examples of practical applications. It will help you advance your skills in creating sophisticated visualizatio
Learning Music Theory with Logic, Max, and Finale
Language: en
Pages: 238
Authors: Geoffrey Kidde
Categories: Music
Type: BOOK - Published: 2020-02-20 - Publisher: Routledge

GET EBOOK

Learning Music Theory with Logic, Max, and Finale is a groundbreaking resource that bridges the gap between music theory teaching and the world of music softwar
Situational Awareness in Computer Network Defense: Principles, Methods and Applications
Language: en
Pages: 414
Authors: Onwubiko, Cyril
Categories: Computers
Type: BOOK - Published: 2012-01-31 - Publisher: IGI Global

GET EBOOK

"This book provides academia and organizations insights into practical and applied solutions, frameworks, technologies, and implementations for situational awar
The Oxford Handbook of Interactive Audio
Language: en
Pages: 625
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Oxford Handbooks

GET EBOOK

What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive music
Being Online
Language: en
Pages: 312
Authors: Jian Wang
Categories: Business & Economics
Type: BOOK - Published: 2021-10-05 - Publisher: Simon and Schuster

GET EBOOK

A pioneer of cloud computing and big data offers his vision of the future world taking shape around us. Jian Wang was the founder and architect of Alibaba's clo
Computational Thinking in Sound
Language: en
Pages: 253
Authors: Gena R. Greher
Categories: Computers
Type: BOOK - Published: 2014-05 - Publisher: Oxford University Press

GET EBOOK

Computational Thinking in Sound is the first book for music fundamentals educators which is devoted specifically to music, sound, and technology. The book offer
Composing with Constraints
Language: en
Pages: 120
Authors: Jorge Variego
Categories: Music
Type: BOOK - Published: 2021-07-13 - Publisher: Oxford University Press

GET EBOOK

Composing with Constraints: 100 Practical Exercises in Music Composition provides an innovative approach to the instruction of the craft of music composition ba